lists

Pixar’s story rules

list of storytelling tips picked up at Pixar by Emma Coats, a former “story artist” there (via). Interesting.

  1. You admire a character for trying more than for their successes.
  2. You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.
  3. Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
  4. Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
  5. Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
  6. What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
  7. Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
  8. Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
  9. When you’re stuck, make a list of what wouldn’t happen next. Lots of times the material to get you unstuck will show up.
  10. Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
  11. Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
  12. Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th — get the obvious out of the way. Surprise yourself.
  13. Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
  14. Why must you tell this story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
  15. If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
  16. What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
  17. No work is ever wasted. If it’s not working, let go and move on — it’ll come back around to be useful later.
  18. You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
  19. Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
  20. Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you do like?
  21. You gotta identify with your situation/characters, can’t just write “cool.” What would make you act that way?
  22. What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.

Categories: Writing    Tags: · ·

Zadie Smith’s Ten Rules for Writers

  1. When still a child, make sure you read a lot of books. Spend more time doing this than anything else.
  2. When an adult, try to read your own work as a stranger would read it, or even better, as an enemy would.
  3. Don’t romanticise your “vocation.” You can either write good sentences or you can’t. There is no “writer’s lifestyle.” All that matters is what you leave on the page.
  4. Avoid your weaknesses. But do this without telling yourself that the things you can’t do aren’t worth doing. Don’t mask self-doubt with contempt.
  5. Leave a decent space of time between writing something and editing it.
  6. Avoid cliques, gangs, groups. The presence of a crowd won’t make your writing any better than it is.
  7. Work on a computer that is disconnected from the internet.
  8. Protect the time and space in which you write. Keep everybody away from it, even the people who are most important to you.
  9. Don’t confuse honours with achievement.
  10. Tell the truth through whichever veil comes to hand — but tell it. Resign yourself to the lifelong sadness that comes from never being satisfied.

Zadie Smith (via)

Categories: Writing    Tags: · ·

Richard Diebenkorn: Notes to Myself on Beginning a Painting

Richard_Diebenkorn's_painting_'Ocean_Park_No.129'

The following list was found among the papers of the painter Richard Diebenkorn after his death in 1993. Spelling and capitalization are as in the original. (Via Terry Teachout.)

Notes to myself on beginning a painting

  1. attempt what is not certain. Certainty may or may not come later. It may then be a valuable delusion.
  2. The pretty, initial position which falls short of completeness is not to be valued — except as a stimulus for further moves.
  3. Do search. But in order to find other than what is searched for.
  4. Use and respond to the initial fresh qualities but consider them absolutely expendable.
  5. Dont “discover” a subject — of any kind.
  6. Somehow don’t be bored — but if you must, use it in action. Use its destructive potential.
  7. Mistakes can’t be erased but they move you from your present position.
  8. Keep thinking about Polyanna.
  9. Tolerate chaos.
  10. Be careful only in a perverse way.

Image: Richard Diebenkorn’s painting Ocean Park No. 129, 1984.

Categories: Art · Creativity    Tags: · · ·